SDL2_gfx
1.0.1
GraphicsprimitivesandsurfacefunctionsforSDL2
|
FPSmanager | Structure holding the state and timing information of the framerate controller |
SDL2_gfxBresenhamIterator | The structure passed to the internal Bresenham iterator |
SDL2_gfxMurphyIterator | The structure passed to the internal Murphy iterator |
tColorRGBA | A 32 bit RGBA pixel |
tColorY | A 8bit Y/palette pixel |