SDL_gfx  2.0.25
Data Structures
Here are the data structures with brief descriptions:
FPSmanagerStructure holding the state and timing information of the framerate controller
SDL_gfxBlitInfoThe structure passed to the low level blit functions
SDL_gfxBresenhamIteratorThe structure passed to the internal Bresenham iterator
SDL_gfxMurphyIteratorThe structure passed to the internal Murphy iterator
tColorRGBAA 32 bit RGBA pixel
tColorYA 8bit Y/palette pixel