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Collaborations
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Written by Andreas Schiffler
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Wednesday, 18 October 2006 |
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My involvement at an exhibition of net-art in the Center for Art and Media Technology (ZKM) in Karlsruhe, Germany. |
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
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Multi-User-Onlinespiel im Deutschen Pavillion auf der EXPO2000 Hannover |
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Last Updated ( Monday, 23 October 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
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System design for a mobile recording studio "Statement Station" in conjunction with coaching students and at the media art school Hyperwerk in Basel, Switzerland. |
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
System design for a proposed virtual reality window for the Prada Tokyo "epicenter store". Hardware and software design were conducted for the media art school Hyperwerk in Basel, Switzerland. |
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
Camera tracking software development for a public interactive art installation at the Frankfurt International Airport in Frankurt, Germany. Custom software development with multi PC setup and MIDI control. |
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
In conjunction with the well established art group Knowbotic Research, an interactive, force-feedback information visualization was created and exhibited at the Biennale in Venice, Italy. |
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
Assistance in the concept and simulation of the "Swarming Robots" mobile projection platform was given for the World Exhibition 2000 in Hannover, Germany. |
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
The goal of this project was to build a set of artifacts for an interactive and collaborative installation that mimics aspects of human somatosensation. By this way a fundamental form of bodily experience is brought into an interactive system. |
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
Future Bodies are nomadic text- and visual-based entities, floating in cyberspace, waiting for interaction through the net. These characters, who live in cyberspace, create an interactive, non-linear, net-based hyper drama which the viewer can influence. |
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
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Prototype development aimed at building both functional and design models of a wearable and ergonomic interface which helps in navigating complex environments and obtaining information on objects present therein. |
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
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Using wearable computing to create a smart apron to improve the working conditions of foreign domestic workers.
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
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Distributed information event for the ZKM Media Museum opening event. |
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
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Virtual Architecture Video Installation. |
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Last Updated ( Friday, 29 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
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3D navigetable Environment with physical interface (bike) and collaboration interface (audio/visual). |
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Last Updated ( Monday, 18 September 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
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Bernd Diemer's Intruder exhibition at Weimar, Germany included the operation and control of multiple autonomous robots driving around tracked visitors of the interactive space. |
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Last Updated ( Sunday, 12 November 2006 )
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Collaborations
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
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Some concepts were developed for Michael Schmitt's 10000miles.de Project. As part of the project I've developed some travel-oriented interactive games, including a "Suitcase" KiSS and some ASCII art. |
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Last Updated ( Monday, 18 September 2006 )
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Productions
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
Noise-recordings of the Falls with a directional mic for internet streaming and subsequent sound synthesis by distributed sites for Fusion 2001. |
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Last Updated ( Monday, 18 September 2006 )
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Productions
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Written by Andreas Schiffler
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Monday, 18 September 2006 |
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An ATARI Asteroids game clone using characters/words as Asteroids (i.e. FontAsteroids). |
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Last Updated ( Monday, 09 October 2006 )
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