Research Bibliography Page

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Börner, Katy. Penumarthy, Shashikant. Social Diffusion Patterns in Three Dimensional Virtual Worlds. Palgrave Macmillan. Indiana 2003.

Belloti, V Bly S. Walking away from the desktop computer : Distributed collaboration and mobility in a product design team. Proceedings of the Conference Computer Supported Cooperative Work CSCW 1996 pages 209-218. Cambridge. The ACM Press. 1996. availble http://portal.acm.org/citation.cfm?id=240256

Bromme, R. Beyond one's own perspective: The psychology of cognitive interdisciplinarity. P. Weingart and N. Stehr. 200

Crabtree, Andy. Benford, Steve. Greenhalgh, Chris. Supporting Ethnographic Studies of Ubiquitous Computing in the Wild. University of Nottingham. 2005.

Chandavarkar, Prem. Crafting in the Public Realm: Speculations on the Potential of Open Source Methodologies in Devlopment by Design. Banglore. 2005. available: http://www.thinkcycle.org/tc-filesystem/download/development_by_design_2002/publication:_crafting_the_public_realm:_speculations_on_the_potential_of_open_source_methodologies_in_development_by_design/cpr-dyd02.pdf
v Ciolfi, Luginia. Understanding Spaces as Places: Extending Interaction Design Paradigms. Cognition, Technology and Work, Special Issue on "Presence: design and technology challenges for cooperative activities in virtual or remote environments" 2004, Volume 64 Number 1 pages 37-40. available: http://richie.idc.ul.ie/luigina/PapersPDFs/CTW_LC_CR.pdf&e=7207

Coyne, Richard. Technoromanticism: Digital Narrative, Holism, ant the Romance of the Real. MIT Press. Cambridge 1999.

Coyne, Richard : Desining Information Technology in the Postmodern Age. From Method to Metaphor,Cambridge 1995.

Dabbish, Laura. Kraut, Robert E. Controlling Interruptions: Awareness Displays and Social Motivation for Coordination. Carnegie Mellon University. 2005. available: http://interruptions.net/literature/Dabbish-CSCW04-p182-dabbish.pdf.

Davies, William. Crabtree James. Software for Skyscrapers. O'Reilly Emerging Technology Conference San Diego, California 2004. available: http://conferences.oreillynet.com/cs/et2004/view/e_sess/4815

Dourish, Paul. Where the Action is: The Foundations of Embodied Interaction. MIT Press. 2001.

Dourish, Paul. Seeking a Foundation for Context-Aware Computing.University of California, Irvine 2000.

Dourish, Paul. Implications for Design. University of California Irvine. availble:http://www.ics.uci.edu/~jpd/publications/2006/implications-chi2006.pdf.

Dourish, Paul. What We Talk About When We Talk About Context. The Journal of Personl and Ubiquitous Computing. Volume 8 Number 1 pages 19-30. 2004. available: http://www.ics.uci.edu/~jpd/publications/2004/PUC2004-context.pdf

Erickson, T. From Interface to Interplace: The Spatial Environment as a Medium for Interaction. Proceedings of Conference on Spatial Information Theory. 1993.

Grau,Oliver. Virtual Art The MIT Press. Cambridge Massachusetts. 2003.

Greenfield, Adam. Everyware: The Dawning Age of Ubiquitous Computing. New Riders Berkley CA. 2006

Hansen, Mark. Embedded (http://www.stat.ucla.edu/~cocteau/talks/siam.pdf). 2006

Isaacs, H. Tang, JC. Morris, T. Piazza: A Desktop Environment Supporting Impromptu and Planned Interactions. Proceedings of the Conference Computer Supported Cooperative Work CSCW 1996. ACM Press. 1996.

Ivory, Melody. Hearst, Marti. The State of the Art in Automating Usability Evaluation of User Interfaces. Journal of the ACM Computing Services 2001, Volume 33 Number 4 pages 470-516. available: http://bailando.sims.berkeley.edu/papers/p470-ivory.pdf

Joiner, R. Issroff, K. Demiris, J. Comparing Human-Human and Robot-Robot Interactions. Collaborative Learning: Cognitive and Computational Approach. 1999

Jones, Peter Blundell. Petrescu, Doina. Till, Jeremy. Architecture and Particpation. Spoon Press New York 2005.

Jordan, Brian Henderson A. Interaction Analysis: Foundations and Practice. The Journal of the Learning Sciences. 1995. Volume 4 Number 1. pages 39-103. url: http://lrs.ed.uiuc.edu/students/c-merkel/APPENK.HTM

Kenny, David. The Design and Analysis of Social Interaction Research. Annual Review of Psychology. Vol 47: pg 59-89 February 1996.

Klemmer, Scott R. Bjorn Hartman. How Bodies Matter:Five Themes of Interaction Design. Stanford. availble: http://hci.stanford.edu/publications/2006/HowBodiesMatter-DIS2006.pdf

Krish, D. The Intelligent Use of Space. The Journal of Artifical Intelligence 1995 volume 73 Number 1-2. pages 31-68. url:

Licklider J.C.R. The Computer as a Communication Device. Originally Published: Science and Technology. 1968

Licklider, J.C.R. Man Machine Computer Symbiosis. IRE Transactions (now IEEE) . pages 4-11 1960

McCarthy, John. Wright, Peter. Technology as Experience. MIT Press. 2004.

Mulgan, Geoff. Social Silicon Valleys: A Manifesto for Social Innovation. The Young Foundation. London 2006. available: http://www.youngfoundation.org.uk/wp-content/SocialSiliconValleys_06.pdf

Mitchell William . Me++. The MIT Press. Boston, MA. 2003

Muller, Roswitha. Valie Export: Fragments of the Imagination. Indianapolis Indiana University Press. 1994

Nadin, Mihai. Anticipation: The End is Where We Start From. Lars Muller Publishers 2005.

Noble, David. Forces of Production: A Social History of Industrial Automation. Oxforad Univerity Press 1984.

Nortander, Tor. The User Illusion Cutting Consciousness Down to Size. Penguin Puttnam New York 1999.

Nova, Nicholas. Pervasive Computing, Physical Space and Collaboration: How the Enviromnet Supports the Social and Collaborative Processes. Ecole Polytechnique Fédérale de Lausanne. PsychNology Journa 2005, Volume 3 Number 2, pages 118-148. 2005.

Nova, Nicholas: A Review of How Space Affords Socio-Cognitive Processes During Collaboration.

O'Reilly Tim. The Architecture of Participation. 2003. available: http://www.oreillynet.com/pub/wlg/3017

Putnam Robert D. Bowling Alone. Simon & Schuster. New York. 2000

Raymond, Eric. The Cathedral and the Bazaar version 3.0. available: http://www.tuxedo.org/~esr/. 2000

Rheingold, Howard. Smart Mobs: The Next Social Revolution. Perseus Publishing. Cambridge. 2002.

Saveri, Andrea. Rheingold, Howard. Vian, Kathi. Technologies of Cooperation, Institute for the Future. Palo Alto CA. January 2005

Spinelli, G., Perry, M., O’Hara, K. Understanding complex cognitive systems: the role of space in the organisation of collaborative work. Cognition Technology and Work, Volume 7, Number 2, pp. 111 - 118.

Thackra, John. In the Bubble: Designing in a Complex World. Boston. MIT Press. 2005

Tuters, M. The Locative Commons:Situating Location-Based Media in Public Space. Futuresonic 2004 proceeding. Availabe: http://www.futuresonic.com/futuresonic/pdf/Locative_Commons.pdf

Weiser, Mark. Brown, John Seely. The Coming Age of Calm Technology. Xerox PARC October 5, 1996. web: http://www.ubiq.com/hypertext/weiser/acmfuture2endnote.htm

Weiser, Mark. The Computer for the 21st Century. Scientific American 1991 Volume 265 Number 3 pages 94-104. url:

Winograd, Terry. Flores Fernando. Understanding Computers and Cognition: A New Foundation For Design. Ablex Publishing Co., Norwood, New Jersey, 1986.

Williams, A. Kabisch, E. Dourish P. From Interaction to Participation: Configuring Space through Embodied Interaction. Proceedings of International Conference on Ubiquitous Computing Ubicomp 2005 pgs 287-304.

Youngblood Gene. Expanded Cinema. New York P. Dutton CO. 1970.