# Extras

Path:
PDF\Teenage Mutant Ninja Turtles II The Arcade Game.pdf


# Games

MemoText:
This popular game is basically an ultra-violent TV game show. How prophetic it was, foreseeing the gruesome "Who Wants To Be a Millionaire?" and the blood bath that is "Hollywood Squares.
:)


MemoText:
Courtroom drama unfolds in this tale of espionage indictment. Not really. It's a very inventive game, based around those forever-fighting "Mad Magazine" guys. You basically go around booby-trapping stuff to kill your counterpart. It's one of the most effective comic book crossovers on the NES.


MemoText:
Based on the 1983 arcade game by Irem, 10 Yard Fight is a simple American Football simulation with no particular strategy or management involved.

You start as the offensive team. The ball is kicked to you and you have to make your way as far up the field as you can without being tackled. You can throw the ball to one of the two running backs, or risk a long throw to your receiver. If the opponent intercepts the pass then the ball is passed to their team. If you are tackled then you move back to formation position. Whoever catches the ball falls into your control, but for tackles and defense, the computer will deal with your team mates.

Reaching the top of the field gives you a touchdown, and you can also punt the ball into the goal from your formation. This is how points are scored, and then the ball is passed on to the other team. When your team is on the defensive you must tackle, intercept passes, and generally just try and gain possession of the ball. A two player mode puts Player 1 on the offensive and player 2 on the defensive for the opening game. Otherwise this mode is identical to the 1-Player game.


MemoText:
The sequel to the arcade smash, 1942, has you once again fighting over the clouds during the second world war, this time in an intense battle just off the coast of Midway islands.

Updates to the gameplay include an energy bar, which can be run down by either being hit from incoming fire or using a special weapon. The energy bar can be replenished by picking up power-ups, while special weapons (lightning, cyclones and waves) can knock down all fighters on the screen at the time.


MemoText:
Terrible control, repetitive levels, so-so graphics. But, hey, it's got monsters in it. It takes an incredibly long amount of time, although absolutely no skill, to beat this game. But, hey, it's got monsters in it.


MemoText:
A street-fighter in skates, this one gets points for featuring old school four-wheeled rollerskates. It's got the great play control typical in Konami games.


MemoText:
Four plays to pick from, no defensive alignments, nine men to a side; sounds like great football to me.  I have included the prototype cartridge for your pleasure.  It is available via the 'Extras' Tab.


MemoText:
This game was much-hyped, but it's really not too good. The graphics are plain and the game is frustratingly hard. You end up driving around in that turtle van way too much, and then you die. No one on earth has beaten level 2.


MemoText:
A straightforward, quality side-scroller. In many ways, this is the game that the first one should have been. The only thing missing is the cry of "Shellshock!" from the arcade version.


MemoText:
Better than the previous one. It even includes some speech, most noticeably, a much-garbled "Cowabunga!" The moves are more varied, as well as the levels.


MemoText:
In Tetris you control the rotation, movement, and drop-speed of "Tetrads" - shapes made up of four blocks. The Tetrads fall from the top of the screen to the bottom, where they settle. You can move them left or right, and rotate them with the A and B buttons. The aim is to make a horizontal line of Tetrad blocks across the screen, and they will disappear and give you points. You lose if the Tetrads stack up to the top of the screen.

There are two modes - Game A is an endless mode that carries on endlessly with increasing speed, and Game B requires you to make a certain numbers of rows vanish.
 
 =>Stage Skip: When choosing your starting level on the Option menu, 
   hold A and press START to jump 10 levels ahead of the level selected.
 ->Bonus Points: Start a game and watch the demo. When the computer gets
   a tetris and the screen blinks, press START to exit the demo and 
   begin your game, where you will get credit for the computer's tetris.


MemoText:
This game is a cute platformer in which you play the role of a chicken called Alfred. The main plot involves you trying to rescue your girlfriend from an evil doctor. Alfred cannot fly but he can dive bomb off ramps to kill his enemies. The levels are finished by either climbing to the top of the level or killing a boss.

A quirky side-scroller that certainly borrows a lot from "Super Mario Bros. 3," but has some good points all its own. Nice late-era graphics too.


MemoText:
The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series).

The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing.

As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.


MemoText:
A really, really good version of the classic "Break Thru" type game. This thing used to ship with an official 'Taito' controller.  It would be nice to find an original of this game complete with the packaging and controller.


MemoText:
Out beyond, in the galaxy of Tetrenova, a war has been fought that has exhausted resources and even worlds. The survivors band together and look for a new place to rebuild. They choose a seemingly undeveloped planet, Earth.

Using your defense ship 'Syd,' you must destroy the invading forces and ground targets with bombs. Obtain power-ups to gain energy for ship upgrades that allow you to transform to a more powerful machine. The game itself is a vertical shooter, moving continuously up towards the top of the screen.

"Shoot the croissant-lookin' things, then dodge the flying conch shell". This top-view space shooter suffers from an extreme case of the epidemic that runs rampant among shoot 'em ups: enemies that don't look like anything.


MemoText:
It has a helicopter, which is bad. But it also has a jeep, which is good. The jeep can jump, which is very good.
The sprites on this NES version of the arcade shooter are perhaps a bit on the small side.  (At least, I think so!).  Other platforms (amiga, SNES etc) got it just right.  This is close, but not perfect.


MemoText:
Gory little shoot 'em up game, complete with floating eye balls and nasty skeleton beasts. Poor man's version of Konami's "Life Force," although gore is always appreciated.


Comment:
This game can be played 2D, or in 3D mode (With Red/Blue glasses).

MemoText:
Somewhere in a place known as Solar System #517, the evil Grax and his horde of Serpentbeasts are terrorizing the people of the eight worlds. A hero is needed who can run and jump. Jump between worlds in fact. That hero, is the Worldrunner.

Squaresoft's very first game ever! 3-D Worldrunner is a 3rd person game, behind the player, moving "forwards" towards the screen and away from you. Your only skill is the ability to jump. Jump over holes, enemies and on top of columns. Bonus items are found in the air, on top of columns and laying on the ground. Additionally the game is viewable in 3-D with a pair of 3-D glasses (included in the original box).


MemoText:
8 Eyes is a side-scrolling adventure where the player must go through different countries around the world beating up everything that comes in its way. You start off with a shortsword in Arabia and must usually use a 'jump and hit' technique to do the most damage while avoiding getting hit by bats, swordsmen, archers, mummies...  On the surface, it appears to be a "Castlevania clone, but the gameplay is deeper than most copycat games. There is also a cool bird that the hero gets to control.


Name:
Advanced Dungeons & Dragons: Dragonstrike

ScrnshotFilename:
A\Advanced Dungeons & Dragons Dragon strike.png

MemoText:
Take control of a dragon (your choice of color) and pilot him through many adventures. Sound like a thinly-disguised space shooter?  When you successfully complete a mission, you can advance in rank, gain magical items and hit points or get a better dragon. The 20 missions include intercepting enemy dragons, destroying enemy ships and protecting the forces of good.


ScrnshotFilename:
A\Advanced Dungeons & Dragons Hillsfar.png

MemoText:
Travel around the Realm of Hillsfar, looking for action and adventure. A mixuture of real-time action games and randomly generated quests and encounters guarentees unexpected results with each game.


Name:
Advanced Dungeons & Dragons: Pool Of Radiance

ScrnshotFilename:
A\Advanced Dungeons & Dragons Pool Of Radiance.png

MemoText:
As you can see from the screenshots, this is a basic D&D role playing game, but in 3D.  Quite nicely done it is too.  Not my kind of game, but very playable.


Name:
Addams Family, The - Pugsley's Scavenger Hunt

Filename:
A\Addams Family - Pugsley's Scavenger Hunt, The.nes

ScrnshotFilename:
A\Addams Family - Pugsley's Scavenger Hunt, The.png

MemoText:
In this sequel to The Addams Family game, you control the son of Gomez and Morticia Addams, Pugsley. The entire Addams family is being held captive by various monsters throughout the mansion, and you need to rescue them.

Game play is similar to the first Addams Family title. It's a side scrolling platform game. The level structure is open, so you can rescue the family members in any order you like.


MemoText:
It's time for the Mickey Mouse parade down Main Street of Disneyland, but before things can start, the six silver keys to the Castle have to be found. Scattered all across different Disneyland attractions, it's up to the player to enter these worlds and obtain the keys. They are located in the following mini-games:


Haunted Mansion - A side-scrolling platform game where you must avoid ghosts and monsters. Your only defense is a candle weapon which you can throw to extinguish any of the enemy creatures. 
Big Thunder Mountain Railroad - Travelling from the top of the screen downwards, you must navigate a minecart onto various tracks looking for the path that will lead to the third station and the key. Obstacles and dead ends can bring this ride to an end. 
Pirates of the Caribbean - A side-scrolling platform game. Your objective is to sneak past a horde of pirates and rescue six captives, after that, light a signal fire to obtain the key. The only thing that will stop the pirates directly is the ability to roll barrels into them and knock them over. 
Autopia - On the racetrack, Panhandle Pete will send all of his auto goons at you. Avoiding these cars as well as other obstacles and jumping over pits will bring you to the finish line to collect the key. 
Space Mountain - Inside the Space Mountain Rollercoaster, follow the track from the cockpit and listen to Mickey's navigational aids regarding which directions it will turn. Try not to hit the walls and eventually you're reach section F and the key 
Disney Trivia - The last key is hidden amongst Mickey Mouse's "friends" who will ask you to prove your comradery by answering several different trivia questions regarding the Walt Disney company and it's productions.


MemoText:
A conversion of the arcade game, 1942 is a vertically scrolling shooter for one or two players. The year is 1942, and you are a daring fighter pilot "Super Ace". You begin and end each of the numerous levels on an aircraft carrier and then fly your plane into battle against the enemy over both sea and land. After destroying certain plane formations you can collect several different power ups to increase your fire power and chances of survival.


MemoText:
This game uses both the controller and the Nes Zapper Light gun.
There are also driving sections (the controller is used for this).
To play the shoot em-up parts of the game within the emulator, configure the input for the emulator as follows.
Port 1-Gamepad, Port 2-Zapper.
You can now use the mouse as the light gun within the game.


MemoText:
"You are Captain Comic, galactic hero. Your mission is to recover three treasures from the planet Omsoc, which have been stolen away and hidden on the remote planet of Tambi."

Captain Comic is a solid platformer featuring a huge nonlinear playfield divided into several different terrains.


MemoText:
Somewhere in the land of dinosaurs, a hero known as Dino-Riki sets out to battle against the beasts of the ancient times and prove man's right to survival amongst evolution. You control Dino-Riki from a top-down perspective as the screen scrolls towards the top. Dino Riki must shoot the enemies in his way as well as leap over pits and avoid obstacles. His chances improve when he obtains weapon power-ups such as fireballs or boomerangs. Angel Wings also help and let Dino Riki fly above the ground. At the end of each level, Dino-Riki faces off against a boss creature.


MemoText:
A sequel to Adventures of Lolo . Once again, the brave blue ball-like Lolo has to save the princess from the evil demons, who kidnapped her and imprisoned her in a high tower. Solve puzzles to proceed from room to room. Push tiles, eat hearts, turn green dragons into white balls, and protect yourself from enemies firing at you and chasing you all over the room.


MemoText:
The lovely princess Lala was kidnapped by the Evil Demons of the Empire. You are Lolo, a round ball-like creature (just like the princess herself), and your mission is to sneak into the empire castle and to liberate the princess.

This is a puzzle game. Each level is a castle room. In each room there are hearts you must collect. It is not always easy, since there are enemies who will prevent you from accessing a heart. Once you collect all the hearts, a treasure chest will open and activate all the creatures in the room, even those who were not hostile until now. You must quickly cross the room to the exit which is now available.

The difficulty level increases with each room, and after a few levels there is an especially hard room with tougher enemies.


MemoText:
This time, Lolo has a red friend who will do for him some of the work. Unlike the two previous Lolo games, here you can wander around a world map and enter different locations in a non-linear fashion. However, some of the locations remain blocked until you find a key after completing another level. 

The gameplay is very similar to the one of the two previous games. You have to collect all the hearts in each room. Enemies will prevent you from doing that, and others will appear once you have eaten all the hearts and are hurrying towards the exit. The puzzles involve mostly pushing things to prevent enemies from stopping you.


MemoText:
In this game you are Rad Gravity, a futuristic heroic spaceman. A mad scientist disrupts the peaceful universe and it is your job to visit various planets to re-establish contact between all the worlds. The game is a platformer and on each world you must fight your way past many enemies and can collect different weapons which will help you when you face the evil boss.


MemoText:
You're a skateboarder in Skate City, one of the largest skateparks ever built. Ollie off of ramps, grind on rails, and swerve past pedestrians as you bust out tricks. Visit skate shops scattered around the park to upgrade your gear and improve your skills. Participate in competitions to earn medals and cash to use in the shops. But, if you don't get to a competition in time, the infamous "Skate Or Die" message appears, and then you have to hurry!


MemoText:
A different name for the game 'Salamander'.

Life Force is an action packed shooter based on the arcade game. There are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful weapons, extra speed, and shields. Gameplay is for one player or two players simultaneously.


MemoText:
The shiny surf dude gets his own surf shooter, which is playable, if not spectacular. Of all comic book characters, the Silver Surfer may be best suited for an NES game, because all you have to do is drop him into a generic space shooter, and there you go, a Silver Surfer game. Take that, Galactus.


MemoText:
A damn fine conversion of the arcade classic.  This version even manages to keep the speech!  Very playable and highly reccommended.
The original cartridge allowed up to 4 players when played with either the NES Sattelite or the NES 4 Score multi-tap adapters.


MemoText:
In the far future, Earth is a peaceful place with very few worries. To insure it stays that, a top secret project was authorized, the creation of the guardian suit. Its a suit of flight armor that allows the guardian to survive any environment. Its a good thing too, because a giant space station is spotted on a collision course with Earth. You take the role of the guardian. Your mission, activate the self destruct and destroy the station before it collides with earth. As you travel through the station NAJU, you'll find increased armor and better weapons to help you defeat waves of enemies. You'll battle through the station in a human form and also as a jet in certain areas.

A better than average space shooter. At times it goes blazingly fast, and you have to appreciate that. The artwork on the box and cart features this cool face that can be viewed right-side up or upside down. Go ahead, click on 'Cartridge' in the 'Extras' tab, as you know that your curiosity has been irreparably piqued.


Name:
Ninja Gaiden 3 - The Ancient Ship of Doom

Filename:
N\Ninja Gaiden 3 - The Ancient Ship of Doom.nes

ScrnshotFilename:
N\ninja gaiden 3 - the ancient ship of doom.png

MemoText:
The plot thickens in this, the final installment of the trilogy. Plus, more moves added, new "hwah!" sound effect, and the leaders finally blink when hit.

As stated, this was the last game in the regular series produced for the NES. It had many features the previous games in the series did not, such as a power up to extend the length of your sword, a new vertical "wave" attack and vertically-scrolling levels. The US version of the game is reputed to be the hardest in the series, due to the extra damage incurred when hit, slightly shorter regular sword length, limited continues and more enemies.


MemoText:
Disney should have given this license to Capcom; this Bandai product is decidedly second-rate. It has a cool animation sequence when the Rocketeer gets killed, however. Not a game I would play very often.


MemoText:
This game isn't that great, but for some reason it's good all the same. Maybe it's the cool soundtrack, or the bizarre weapon that the hero uses. I mean, what is that thing? A spiky shield tied to a chain? What's the deal with Rygar's weapon?  The arcade game was great, and this is a decent conversion.  Again, others have been better on other platforms but the humble NES attempt is not too shabby.


Name:
Solar Jetman - Hunt For The Golden Warpship

MemoText:
I've heard good things about this game, but I just don't see what makes it good. It's hard to control at first, but then you get used to it.  It does look cute and the graphics do work well, but there are other gravitar type games out there.


MemoText:
The ultra-repetitive game of driving, dodging the "bulletproof baddies," and the evil helicopter, in hopes of one day, one day, making it to the legendary boathouse, where the game becomes repetitive boating. Live for that day, son, live for that day. Just don't drive on the grass like a pansy.


MemoText:
Think F-zero on the SNES, but slow, and not in Mode 7.
No, Really!
Fun to play but not as good as Micro Machines was. Much more fun tp play in multiplayer mode as the computer opponents are rather simple (at least I thought so)!


MemoText:
A variation on Connect4, kind of!  An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.


MemoText:
There are 4 stages that take place in the sewer, a machine shop, on a train, and in a cave. This game is one of the few Batman games that was not based directly on a movie or television series.

A Damn fine arcade scroller.  This shows off what the NES can do when use correctly. Well worth a play!
:)


MemoText:
There are three asteroids, hidden among thousands, where various minerals and precious gems were stored. It was believed the riches would be safe there, until the Zoggians discovered them! Now you have to fly an experimental spacefighter, the Cybernoid, into battle to recover the asteroids. The Cybernoid is equipped with standard laser blasters, missiles, and the ability to pick up other weapons along the way. Cybernoid is an arcade style action game for one player. You can choose from three different skill levels; easy, hard and lethal. Two different sound modes are also available, a basic music and sound effects mode, and a super sound effects mode with no music. Each room you explore is equipped with a time bomb. The bomb will explode taking you with it should you take too long to get past all the obstacles on the screen. You start the game with nine ships, and more can be earned by collecting enough points during the game.

This is actually quite a poor conversion of the game made famous on the C64. The main sprite is a bit of an odd shape, but this game captures the overall look of the original if not the playability.  Dissapointing.


MemoText:
This is an hlaf hearted conversion of a rather simple game.  The driving section reminds me more of Road Fighter on the MSX than anything else.  The graphics have been 'jazzed up' but not in a good way.  The actual 'busters in the game look like commandos dressed in green.  They should be dressed in grey, and not have helmets!
Poor, very poor indeed.


MemoText:
I think that Old Man Capcom found a goose one day that laid the   "megaman" games. He used that goose for all that it was worth. This final installment contains some small changes, but overall is stays true to the series.

In Rockman 6, the whole world is alive and buzzing with word of the 1st Annual Robot Design Contest. Hundreds of robot designers from all corners of the globe enter their most powerful robots into the contest in hopes of taking home the ultimate prize. The sponsor of the contest, the mysterious Mr. X, suddenly declares that he has decided on winners...and takes 8 of the Robot Masters for his own purpose...taking over the world!! Rockman confronts him and demands an explanation, and what Mr. X replies with shocks him.

Mr. X declares to Rockman that he had been using Dr. Wily as a puppet the entire time, and now HE would take over the world, and nothing could stand in his way! Rockman finally decides to stop Mr. X once and for all, and sets off to defeat his 8 new Robot Masters and then the madman himself!


MemoText:
Bloody marvelous version of the arcade shooter.  Even though the NES has less colours (which does make the sprites look a bit different from the arcade ones), this still looks damn fine and the controls are as spot on as the arcade version.  There is some slowdown now and then but nothing too major.  Simple blasting at its best.


MemoText:
The last game officially released for the system, and one which is very overlooked. This is an excellent puzzle game, with interesting side-scrolling play elements as well. The final levels get quite manic.


MemoText:
This "Contra" sequel is definitely good, although by the time it came out the genre had become a bit played out. The manual makes for a good read.  The alien Red Falcon is back, and planning on taking over the planet Earth. Now it's up to Scorpion and Mad Dog to battle through five levels and save the planet. Based on the arcade game, Super C is the sequel to Contra. Gameplay is a combination of side scrolling/platform and top down view. There is a wide variety of enemies to defeat, starting with earthly locations, and progressing to more alien. To help out, weapon upgrades can be found as the game progresses. Two players can play simultaneously, or one player can attempt to take on Red Falcon himself.


