# MontyHallGame.MontyHallPauseMenuScreen Class Reference

The pause menu comes up over the top of the game, giving the player options to resume or quit. More...

Inheritance diagram for MontyHallGame.MontyHallPauseMenuScreen:

List of all members.

## Public Member Functions
| MontyHallPauseMenuScreen ()
| Constructor.
override void | Draw (GameTime gameTime)
| Draws the pause menu screen. This darkens down the gameplay screen that is underneath us, and then chains to the base MenuScreen.Draw.

## Detailed Description

The pause menu comes up over the top of the game, giving the player options to resume or quit.

Definition at line 15 of file MontyHallPauseMenuScreen.cs.

## Constructor & Destructor Documentation

MontyHallGame.MontyHallPauseMenuScreen.MontyHallPauseMenuScreen | ( |  | ) |

Constructor.

Definition at line 23 of file MontyHallPauseMenuScreen.cs.

    00024             : base("Paused")
    00025         {
    00026             // Flag that there is no need for the game to transition
    00027             // off when the pause menu is on top of it.
    00028             IsPopup = true;
    00029
    00030             // Create our menu entries.
    00031             MenuEntry resumeGameMenuEntry = new MenuEntry("Resume Game");
    00032             MenuEntry quitGameMenuEntry = new MenuEntry("Quit Game");
    00033
    00034             // Hook up menu event handlers.
    00035             resumeGameMenuEntry.Selected += OnCancel;
    00036             quitGameMenuEntry.Selected += QuitGameMenuEntrySelected;
    00037
    00038             // Add entries to the menu.
    00039             MenuEntries.Add(resumeGameMenuEntry);
    00040             MenuEntries.Add(quitGameMenuEntry);
    00041         }

## Member Function Documentation

override void MontyHallGame.MontyHallPauseMenuScreen.Draw | ( | GameTime | gameTime | ) | `[virtual]`

Draws the pause menu screen. This darkens down the gameplay screen that is underneath us, and then chains to the base MenuScreen.Draw.

Reimplemented from NewGamePhysics.StateManager.MenuScreen.

Definition at line 85 of file MontyHallPauseMenuScreen.cs.

    00086         {
    00087             ScreenManager.FadeBackBufferToBlack(TransitionAlpha * 2 / 3);
    00088
    00089             base.Draw(gameTime);
    00090         }

The documentation for this class was generated from the following file:

- C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/MontyHallGame/Screens/MontyHallPauseMenuScreen.cs