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# C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Physics/DragCoefficient.cs

    00001 ﻿// --------------------------------------------------------
    00002 // DragCoefficient.cs
    00003 // (A. Schiffler, 2009)
    00004 // --------------------------------------------------------
    00005
    00006 namespace NewGamePhysics.Physics
    00007 {
    00008     using System;
    00009
    00015     public class DragCoefficient
    00016     {
    00020         public const double Sphere = 0.47;
    00021
    00026         public const double HalfSphere = 0.42;
    00027
    00032         public const double Cone = 0.50;
    00033
    00038         public const double Cube = 1.05;
    00039
    00044         public const double AngledCube = 0.80;
    00045
    00051         public const double StreamlinedBody = 0.04;
    00052     }
    00053 }