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# C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/GraphicalElements/GraphicalElementBase.cs

    00001 ﻿using System;
    00002
    00003 using Microsoft.Xna.Framework;
    00004 using Microsoft.Xna.Framework.Content;
    00005 using Microsoft.Xna.Framework.Graphics;
    00006
    00007 using NewGamePhysics.StateManager;
    00008 using NewGamePhysics.Utilities;
    00009
    00010 namespace NewGamePhysics.GraphicalElements
    00011 {
    00016     public class GraphicalElementBase
    00017     {
    00021         private ScreenManager screenManager;
    00022
    00026         private PrimitiveBatch primitiveBatch;
    00027
    00031         private SpriteBatch spriteBatch;
    00032
    00036         private Viewport viewport;
    00037
    00043         public GraphicalElementBase(ScreenManager manager)
    00044         {
    00045             if (null == manager)
    00046             {
    00047                 throw new ArgumentNullException(
    00048                     "manager",
    00049                     "Screen manager object cannot be null");
    00050             }
    00051
    00052             // Set manager and get drawing helpers
    00053             this.screenManager = manager;
    00054             this.primitiveBatch = this.screenManager.PrimitiveBatch;
    00055             this.spriteBatch = this.screenManager.SpriteBatch;
    00056             this.viewport = this.screenManager.GraphicsDevice.Viewport;
    00057         }
    00058
    00062         public ScreenManager ScreenManager
    00063         {
    00064             get { return this.screenManager; }
    00065         }
    00066
    00070         public SpriteBatch SpriteBatch
    00071         {
    00072             get { return this.spriteBatch; }
    00073         }
    00074
    00078         public PrimitiveBatch PrimitiveBatch
    00079         {
    00080             get { return this.primitiveBatch; }
    00081         }
    00082
    00086         public Viewport Viewport
    00087         {
    00088             get { return this.viewport; }
    00089         }
    00090     }
    00091 }