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# C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/InfoTransmitter/Properties/Settings.Designer.cs

    00001 ﻿//------------------------------------------------------------------------------
    00002 // <auto-generated>
    00003 //     This code was generated by a tool.
    00004 //     Runtime Version:2.0.50727.4016
    00005 //
    00006 //     Changes to this file may cause incorrect behavior and will be lost if
    00007 //     the code is regenerated.
    00008 // </auto-generated>
    00009 //------------------------------------------------------------------------------
    00010
    00011 namespace InfoTransmitter.Properties {
    00012
    00013
    00014     [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    00015     [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
    00016     internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
    00017
    00018         private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
    00019
    00020         public static Settings Default {
    00021             get {
    00022                 return defaultInstance;
    00023             }
    00024         }
    00025     }
    00026 }