# NewGamePhysics.Utilities.DirectXAudio Member List

This is the complete list of members for NewGamePhysics.Utilities.DirectXAudio, including all inherited members.

BitsPerSample (defined in NewGamePhysics.Utilities.DirectXAudio) | NewGamePhysics.Utilities.DirectXAudio |
Channels (defined in NewGamePhysics.Utilities.DirectXAudio) | NewGamePhysics.Utilities.DirectXAudio |
Device (defined in NewGamePhysics.Utilities.DirectXAudio) | NewGamePhysics.Utilities.DirectXAudio |
DirectXAudio(Device device, int sr, short bps, short ch) (defined in NewGamePhysics.Utilities.DirectXAudio) | NewGamePhysics.Utilities.DirectXAudio |
Dispose() (defined in NewGamePhysics.Utilities.DirectXAudio) | NewGamePhysics.Utilities.DirectXAudio |
GetBufferedSize() (defined in NewGamePhysics.Utilities.DirectXAudio) | NewGamePhysics.Utilities.DirectXAudio |
Play(PullAudioCallback pullAudio) (defined in NewGamePhysics.Utilities.DirectXAudio) | NewGamePhysics.Utilities.DirectXAudio |
SamplingRate (defined in NewGamePhysics.Utilities.DirectXAudio) | NewGamePhysics.Utilities.DirectXAudio |
Stop() (defined in NewGamePhysics.Utilities.DirectXAudio) | NewGamePhysics.Utilities.DirectXAudio |