# NewGamePhysics.Networking.InfoLinkNetBase Class Reference

Base class for an InfoLink UDP connection. More...

Inheritance diagram for NewGamePhysics.Networking.InfoLinkNetBase:

List of all members.

## Public Attributes
const int | InfoLinkNetDefaultPort = 10321
| The defaulty UDP port to use.
## Properties
int | Port`[get]`
| Gets the current port set for the connection.
bool | Connected`[get, set]`
| The current connected state of the connection.

## Detailed Description

Base class for an InfoLink UDP connection.

Definition at line 15 of file InfoLinkNetBase.cs.

## Member Data Documentation

const int NewGamePhysics.Networking.InfoLinkNetBase.InfoLinkNetDefaultPort = 10321

The defaulty UDP port to use.

Definition at line 20 of file InfoLinkNetBase.cs.

## Property Documentation

bool NewGamePhysics.Networking.InfoLinkNetBase.Connected`[get, set]`

The current connected state of the connection.

Definition at line 54 of file InfoLinkNetBase.cs.

int NewGamePhysics.Networking.InfoLinkNetBase.Port`[get]`

Gets the current port set for the connection.

Definition at line 46 of file InfoLinkNetBase.cs.

The documentation for this class was generated from the following file:

- C:/Users/Andreas Schiffler/Desktop/SVN/NewGamePhysics/NewGamePhysics/Networking/InfoLinkNetBase.cs