### - i -

- InfoBrowserForm() : InfoBrowser.InfoBrowserForm
- InfoLink() : NewGamePhysics.Networking.InfoLink
- InfoLinkReceiver() : NewGamePhysics.Networking.InfoLinkReceiver
- InfoLinkTransmitter() : NewGamePhysics.Networking.InfoLinkTransmitter
- InfoMessages() : NewGamePhysics.GraphicalElements.InfoMessages
- InitialConditionsAtRest() : NewGamePhysics.PhysicalElements.CircularObjectSimulation
- Initialize() : AvatarChooser.AvatarChooser , GravityChooser.GravityChooser , MontyHallGame.MontyHallGame , NewGamePhysics.StateManager.ScreenManager , PendulumGame.PendulumGame
- InputState() : NewGamePhysics.StateManager.InputState
- Interpolate() : NewGamePhysics.Mathematics.CubicSpline
- IsButtonDown() : NewGamePhysics.StateManager.InputState
- IsDisconnected() : NewGamePhysics.StateManager.InputState
- IsInputCancel() : NewGamePhysics.StateManager.InputState
- IsInputDown() : NewGamePhysics.StateManager.InputState
- IsInputLeft() : NewGamePhysics.StateManager.InputState
- IsInputRight() : NewGamePhysics.StateManager.InputState
- IsInputSelect() : NewGamePhysics.StateManager.InputState
- IsInputUp() : NewGamePhysics.StateManager.InputState
- IsKeyDown() : NewGamePhysics.StateManager.InputState
- IsMenuCancel() : NewGamePhysics.StateManager.InputState
- IsMenuSelect() : NewGamePhysics.StateManager.InputState
- IsNewButtonPress() : NewGamePhysics.StateManager.InputState
- IsNewInputDown() : NewGamePhysics.StateManager.InputState
- IsNewInputLeft() : NewGamePhysics.StateManager.InputState
- IsNewInputRight() : NewGamePhysics.StateManager.InputState
- IsNewInputUp() : NewGamePhysics.StateManager.InputState
- IsNewKeyPress() : NewGamePhysics.StateManager.InputState
- Iterate() : NewGamePhysics.GraphicalElements.GumowskiMiraFractal