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00002
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00004
00005
00006 namespace NewGamePhysics.Physics
00007 {
00008 using System;
00009
00015 public class GravityFieldCoefficient
00016 {
00020 private int l;
00021
00025 private int m;
00026
00030 private double c;
00031
00035 private double s;
00036
00040 public int L
00041 {
00042 get { return this.l; }
00043 set { this.l = value; }
00044 }
00045
00049 public int M
00050 {
00051 get { return this.m; }
00052 set { this.m = value; }
00053 }
00054
00058 public double C
00059 {
00060 get { return this.c; }
00061 set { this.c = value; }
00062 }
00063
00067 public double S
00068 {
00069 get { return this.s; }
00070 set { this.s = value; }
00071 }
00072
00080 public GravityFieldCoefficient(int l, int m, double c, double s)
00081 {
00082 this.l = l;
00083 this.m = m;
00084 this.c = c;
00085 this.s = s;
00086 }
00087
00092 public override string ToString()
00093 {
00094 return String.Format(
00095 "gfc {0} {1} {2} {3}",
00096 this.l,
00097 this.m,
00098 this.c,
00099 this.s);
00100 }
00101 }
00102 }