The global state of the monty hall game manipulated by the player. More...
Public Attributes | |
| double | playTime |
| The accumulated time the player is in the active gameplay state. | |
Properties | |
| PhysicalRandomNumberGenerator | Rng [get] |
| Gets the current random number generator instance. | |
| int | Losses [get, set] |
| Gets or sets the total number of losses. | |
| int | Wins [get, set] |
| Gets or sets the total number of wins. | |
| int | Switches [get, set] |
| Gets or sets the total number of door switches. | |
The global state of the monty hall game manipulated by the player.
Definition at line 18 of file MontyHallGameState.cs.
The accumulated time the player is in the active gameplay state.
Definition at line 50 of file MontyHallGameState.cs.
int MontyHallGame.MontyHallGameState.Losses [get, set] |
Gets or sets the total number of losses.
Definition at line 68 of file MontyHallGameState.cs.
PhysicalRandomNumberGenerator MontyHallGame.MontyHallGameState.Rng [get] |
Gets the current random number generator instance.
Definition at line 60 of file MontyHallGameState.cs.
int MontyHallGame.MontyHallGameState.Switches [get, set] |
Gets or sets the total number of door switches.
Definition at line 86 of file MontyHallGameState.cs.
int MontyHallGame.MontyHallGameState.Wins [get, set] |
Gets or sets the total number of wins.
Definition at line 77 of file MontyHallGameState.cs.
1.6.2