| Draw(MenuScreen screen, Vector2 position, bool isSelected, GameTime gameTime) | NewGamePhysics.StateManager.MenuEntry | [virtual] |
| GetHeight(MenuScreen screen) | NewGamePhysics.StateManager.MenuEntry | [virtual] |
| MenuEntry(string text) | NewGamePhysics.StateManager.MenuEntry | |
| OnSelectEntry(PlayerIndex playerIndex) | NewGamePhysics.StateManager.MenuEntry | [protected, virtual] |
| Selected | NewGamePhysics.StateManager.MenuEntry | |
| Text | NewGamePhysics.StateManager.MenuEntry | |
| Update(MenuScreen screen, bool isSelected, GameTime gameTime) | NewGamePhysics.StateManager.MenuEntry | [virtual] |
1.6.2