NewGamePhysics.StateManager.ScreenManager Member List

This is the complete list of members for NewGamePhysics.StateManager.ScreenManager, including all inherited members.
AddFont(string fontKey, string fontPath)NewGamePhysics.StateManager.ScreenManager
AddScreen(GameScreen screen, PlayerIndex?controllingPlayer)NewGamePhysics.StateManager.ScreenManager
AddSound(string soundKey, string soundPath)NewGamePhysics.StateManager.ScreenManager
AddTexture(string textureKey, string texturePath)NewGamePhysics.StateManager.ScreenManager
Draw(GameTime gameTime)NewGamePhysics.StateManager.ScreenManager
FadeBackBufferToBlack(int alpha)NewGamePhysics.StateManager.ScreenManager
FontsNewGamePhysics.StateManager.ScreenManager
GetScreens()NewGamePhysics.StateManager.ScreenManager
Initialize()NewGamePhysics.StateManager.ScreenManager
LoadContent()NewGamePhysics.StateManager.ScreenManager [protected]
ModelsNewGamePhysics.StateManager.ScreenManager
PrimitiveBatchNewGamePhysics.StateManager.ScreenManager
RemoveScreen(GameScreen screen)NewGamePhysics.StateManager.ScreenManager
ScreenManager(Game game)NewGamePhysics.StateManager.ScreenManager
SetVolume(string category, float volume)NewGamePhysics.StateManager.ScreenManager
SoundBankNewGamePhysics.StateManager.ScreenManager
SoundsNewGamePhysics.StateManager.ScreenManager
SpriteBatchNewGamePhysics.StateManager.ScreenManager
TexturesNewGamePhysics.StateManager.ScreenManager
TraceEnabledNewGamePhysics.StateManager.ScreenManager
UnloadContent()NewGamePhysics.StateManager.ScreenManager [protected]
Update(GameTime gameTime)NewGamePhysics.StateManager.ScreenManager
VideoPlayerNewGamePhysics.StateManager.ScreenManager

Generated by  doxygen 1.6.2