SDL_gfx  2.0.25
I:/Sources/sdlgfx/SDL_gfxBlitFunc.h
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00001 /* 
00002 
00003 SDL_gfxBlitFunc.h: custom blitters
00004 
00005 Copyright (C) 2001-2012  Andreas Schiffler
00006 
00007 This software is provided 'as-is', without any express or implied
00008 warranty. In no event will the authors be held liable for any damages
00009 arising from the use of this software.
00010 
00011 Permission is granted to anyone to use this software for any purpose,
00012 including commercial applications, and to alter it and redistribute it
00013 freely, subject to the following restrictions:
00014 
00015 1. The origin of this software must not be misrepresented; you must not
00016 claim that you wrote the original software. If you use this software
00017 in a product, an acknowledgment in the product documentation would be
00018 appreciated but is not required.
00019 
00020 2. Altered source versions must be plainly marked as such, and must not be
00021 misrepresented as being the original software.
00022 
00023 3. This notice may not be removed or altered from any source
00024 distribution.
00025 
00026 Andreas Schiffler -- aschiffler at ferzkopp dot net
00027 
00028 */
00029 
00030 #ifndef _SDL_gfxBlitFunc_h
00031 #define _SDL_gfxBlitFunc_h
00032 
00033 /* Set up for C function definitions, even when using C++ */
00034 #ifdef __cplusplus
00035 extern    "C" {
00036 #endif
00037 
00038 #include <stdio.h>
00039 #include <stdlib.h>
00040 
00041 #include "SDL.h"
00042 #include "SDL_video.h"
00043 
00044 
00045         extern const unsigned int GFX_ALPHA_ADJUST_ARRAY[256];
00046 
00047         /* ---- Function Prototypes */
00048 
00049 #ifdef _MSC_VER
00050 #  if defined(DLL_EXPORT) && !defined(LIBSDL_GFX_DLL_IMPORT)
00051 #    define SDL_GFXBLITFUNC_SCOPE __declspec(dllexport)
00052 #  else
00053 #    ifdef LIBSDL_GFX_DLL_IMPORT
00054 #      define SDL_GFXBLITFUNC_SCOPE __declspec(dllimport)
00055 #    endif
00056 #  endif
00057 #endif
00058 #ifndef SDL_GFXBLITFUNC_SCOPE
00059 #  define SDL_GFXBLITFUNC_SCOPE extern
00060 #endif
00061 
00062 
00063         SDL_GFXBLITFUNC_SCOPE int SDL_gfxBlitRGBA(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect);
00064 
00065         SDL_GFXBLITFUNC_SCOPE int SDL_gfxSetAlpha(SDL_Surface * src, Uint8 a);
00066 
00067         SDL_GFXBLITFUNC_SCOPE int SDL_gfxMultiplyAlpha(SDL_Surface * src, Uint8 a);
00068 
00069         /* -------- Macros */
00070 
00071         /* Define SDL macros locally as a substitute for an #include "SDL_blit.h", */
00072         /* which doesn't work since the include file doesn't get installed.       */
00073 
00077         typedef struct {
00078                 Uint8    *s_pixels;
00079                 int       s_width;
00080                 int       s_height;
00081                 int       s_skip;
00082                 Uint8    *d_pixels;
00083                 int       d_width;
00084                 int       d_height;
00085                 int       d_skip;
00086                 void     *aux_data;
00087                 SDL_PixelFormat *src;
00088                 Uint8    *table;
00089                 SDL_PixelFormat *dst;
00090         } SDL_gfxBlitInfo;
00091 
00095 #define GFX_RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a)                             \
00096         {                                                                       \
00097         r = ((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss;              \
00098         g = ((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss;              \
00099         b = ((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss;              \
00100         a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss;              \
00101         }
00102 
00106 #define GFX_DISASSEMBLE_RGBA(buf, bpp, fmt, pixel, r, g, b, a)                     \
00107         do {                                                                       \
00108         pixel = *((Uint32 *)(buf));                                        \
00109         GFX_RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a);                       \
00110         pixel &= ~fmt->Amask;                                              \
00111         } while(0)
00112 
00116 #define GFX_PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a)                             \
00117         {                                                                       \
00118         pixel = ((r>>fmt->Rloss)<<fmt->Rshift)|                         \
00119         ((g>>fmt->Gloss)<<fmt->Gshift)|                         \
00120         ((b>>fmt->Bloss)<<fmt->Bshift)|                         \
00121         ((a<<fmt->Aloss)<<fmt->Ashift);                         \
00122         }
00123 
00127 #define GFX_ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a)                    \
00128         {                                                                       \
00129         Uint32 pixel;                                   \
00130         \
00131         GFX_PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a);    \
00132         *((Uint32 *)(buf)) = pixel;                     \
00133         }
00134 
00138 #define GFX_ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB)      \
00139         do {                                            \
00140         dR = (((sR-dR)*(A))/255)+dR;            \
00141         dG = (((sG-dG)*(A))/255)+dG;            \
00142         dB = (((sB-dB)*(A))/255)+dB;            \
00143         } while(0)
00144 
00150 #define GFX_DUFFS_LOOP4(pixel_copy_increment, width)                    \
00151         { int n = (width+3)/4;                                                  \
00152         switch (width & 3) {                                            \
00153         case 0: do {    pixel_copy_increment;                           \
00154         case 3:         pixel_copy_increment;                           \
00155         case 2:         pixel_copy_increment;                           \
00156         case 1:         pixel_copy_increment;                           \
00157         } while ( --n > 0 );                                    \
00158         }                                                               \
00159         }
00160 
00161 
00162 
00163         /* Ends C function definitions when using C++ */
00164 #ifdef __cplusplus
00165 }
00166 #endif
00167 
00168 #endif /* _SDL_gfxBlitFunc_h */