SDL2_gfx  1.0.1
GraphicsprimitivesandsurfacefunctionsforSDL2
Data Fields
FPSmanager Struct Reference

Structure holding the state and timing information of the framerate controller. More...

#include <SDL2_framerate.h>

Data Fields

Uint32 framecount
float rateticks
Uint32 baseticks
Uint32 lastticks
Uint32 rate

Detailed Description

Structure holding the state and timing information of the framerate controller.

Definition at line 62 of file SDL2_framerate.h.


Field Documentation

Uint32 baseticks

Definition at line 65 of file SDL2_framerate.h.

Uint32 framecount

Definition at line 63 of file SDL2_framerate.h.

Uint32 lastticks

Definition at line 66 of file SDL2_framerate.h.

Uint32 rate

Definition at line 67 of file SDL2_framerate.h.

float rateticks

Definition at line 64 of file SDL2_framerate.h.


The documentation for this struct was generated from the following file: