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Month: January 2016

Montreal Presentation 2007

Montreal Presentation 2007

Presentation at the Summit Meeting of the Planetary Collegium entitled “Reviewing the Future: Vision, Innovation, Emergence” in Montreal entitled “Game Physics in Video Games: Statistical Analysis and Interviews with Practitioners”.

ferzkopp January 2, 2016January 8, 2016 Publications No Comments Read more

Game Taxonomy

Game Taxonomy

When analyzing computer games, categorizations are very helpful. The following heuristic taxonomy of computer games summarizes important video game categories and their sub-categories and gives examples in each.

ferzkopp January 2, 2016August 3, 2016 Research 3 Comments Read more

PhD Thesis

PhD Thesis

The research found that scientific and artistic perspectives should be considered when designing game physics, because the primarily entertainment driven design goals of game developers interfere with the needs of educators or scientists, projecting a form of “pseudo physics”.

ferzkopp January 2, 2016January 8, 2016 Research No Comments Read more
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