Battlezone is considered to be the first commercial VR game because it used real goggles and a realistic two joystick steering system combined with the innovative use of first-person 3D graphics to create a convincing VR effect.

I’ve written a short game review about Atari’s “Battlezone” which is included in the following book:

Space Time Play

“SPACE TIME PLAY” IS A JOURNEY
THROUGH THE PAST, PRESENT
AND POTENTIAL SPACES OF
COMPUTER AND VIDEO GAMES.
Edited by Friedrich von Borries, Steffen P. Walz and Matthias Böttger
In cooperation with Drew Davidson, Heather Kelley, Julian Kücklich
496 pages, 352 color illustrations.
17.0 x 24.0 cm. Softcover.
Price: CHF 52.90* / EUR [D] 31.99
ISBN 978-3-7643-8414-2.
English.
© 2007 Birkhäuser

See also http://www.spacetimeplay.org and the book’s promotional PDF (local copy).

Here is the table of content referencing the article:

Space_Time_Play-Index_Andreas_Schiffler

Space Time Play
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